UAR 20 SMG

''The Union Assault rifle comes with big 20mm rounds. It is reliable and deadly. It is used as the standard weapon of many armies. - ''In-game description.

Weapon details
The Union Assault rifle 20 Submachine gun (formerly known as the Machine gun) is the first weapon that is used in both games. It has a high rate of fire, great accuracy and a fairly large magazine of 35 rounds (in the second game).

Gameplay
It could best be described as a 'jack of all trades' weapon, as it does well at all ranges, and in most situations. However, care should be taken when dealing with the SHS Anihilator and (at closer ranges) the PDW-12 and Shark, as these weapons exceed the UAR's damage per second. It is adaptable, so it is recommended to be used as the default weapon (only an option in the second game).

Trivia
- In the first game, it can be fired endlessly with no consequence. However, in Armor Mayhem Chronicles, this is no longer practical, due to the new, clip-based system.

- This is easily the most balanced and versatile weapon in the game. It is, however, weaker than most other weapons, and does not dominate at any range.

- This is widely considered the weakest weapon in the series.

- It is currently unknown how this weapon is classified as both an Assault Rifle and as a Submachine gun, though this is most likely a mistake on the developer's part.

- An alternative explanation is that in the future (when these game take place), weapons manufacturers have successfully integrated the select-fire function, full rifle cartridges and a rifled barrel into the compact housing of a submachine gun. The resulting weapon would then be categorised as both.